Chapter 1. |
23:54 |
 |
HV vs. Partigon Emitters |
|
|
|
|
Chapter 2. |
32:40 |
 |
Introduction to Controlling Emitters |
|
|
|
|
Chapter 3. |
27:57 |
 |
Global Wind and Gravity |
|
|
|
|
Chapter 4. |
22:27 |
 |
Collision Objects |
|
|
|
|
Chapter 5. |
25:26 |
 |
Parent Emitters |
|
|
|
|
Chapter 6. |
38:50 |
 |
Parent Emitters - Collision Control |
|
|
|
|
Chapter 7. |
29:21 |
 |
Advanced Grouping - Texture Control |
|
|
|
|
Chapter 8. |
28:25 |
 |
Polygonal Object Emitters |
|
|
|
|
Chapter 9. |
34:39 |
 |
Polygonal Object Collisions |
|
|
|
|
Chapter 10. |
31:19 |
 |
Introduction to FX Linker |
|
|
|
|
Chapter 11. |
28:12 |
 |
FX Linker Explosion Part 1 |
|
|
|
|
Chapter 12. |
44:04 |
 |
FX Linker Explosion Part 2 |
|
|
|
|
Chapter 13. |
50:21 |
 |
Advanced Emitter Operations |
|
|
|
|
Chapter 14. |
18:33 |
 |
OpenGL Emitter Display Previews |