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Item# [V8T002WN]   
What\'s New in Vue 8
What's New in Vue 8
Price: $49.00 $39.00   Delivery Options:
 
Instructor Run Time Media Format Video Resolution Download File Size
Nicholas Pellegrino 6h 0m MP4 \ Flash 1000 x 800 px 449 MB (.zip)
Explore the new features and workflow changes of Vue 8 and 7.5 Infinite / xStream.

Have you upgraded to Vue 8 Infinite / xStream? Interested in learning useful techniques and workflow operations using the new features in Vue 8? Get up and running fast with What's New in Vue 8 & 7.5 Infinite xStream from asileFX.Also includes techniques and information about the new features introduced to Vue in version 7.5!

Content is also included with the training.
Among it you will find scene files, materials, atmospheres, textures, and more.

To learn more about the lessons and projects in this training. Below you will find video screen shots, scene images, and some of the main topics covered in each part of the training. You can also use the topic jumps located below.

Training Lessons
Click on a lesson to jump to the lesson description.
1. General, UI, and Rendering
2. Terrain Enhancements and Workflow Changes
3. Spherical Scenes and Planetary Terrains
4. Ecosystems
5. Materials, Functions, and Techniques
6. Spectral Atmosphere Enhancements
7. xStream Integration Workflow
1.) General, UI, and Rendering
A look at some of the general and not so obvious changes in Vue 8 and 7.5. Also includes important information about version compatibility.
Topics in this training lesson:
UI Customization
Gizmo Changes
Master Object, Edition Modes
Cloud Masks
G-Buffer and Multi-pass
openGL quality settings
Render Preset Changes
Spherical Rendering Enhancements
View port Rendering
Image Saving Options
General Changes
Preview Optimization
Back to top ^
2.) Terrain Enhancements & Workflow Changes
An in-depth look at the changes and incredible possibilities of terrains in Vue 8. Learn techniques, workflow enhancements, and how to prevent learning curve headaches.
Lessons and Topics in this training group:
    Terrain Overview
Editor Navigation
Navigation Keyboard Hotkeys
Editor Preview and Display Modes
New Editor Commands
Dynamic Infinite Terrains
Optimizing OpenGL Clipping Range
 
    Sculpting & Material Distributions
2D Brushes
3D Brushes
Falloff Filters
Painting Keyboard Shortcuts and Hotkeys
Sculpt vs. Freeform Painting
Understanding 3D Geometry Subdivision
Painting Materials
Effect Driven Materials
Painting with Constrained Clipping Ranges
Understanding Image Based Brushes
Resetting Material Distributions
Exporting Material Distribution Maps
 
    Procedural Terrain Zones
Creating and Defining Zones
Zone Layer Panel Display
Renaming Zones
Benefits of Zones
Zone blending control and limitations
Controlling Zone Fading
Painting Techniques and Limitations
Zone Sculpting Techniques
Back to top ^
3.) Spherical Scenes & Planetary Terrains
Controlling infinite realism!
Topics in this training lesson:
Controlling Spherical Scenes
Planetary Terrain Options
Atmospheric Changes and Control
Optimizing Large Scale Cloud Density
Controlling Planetary Texture Maps
Spherical vs Planetary
Designing a fast rendering planet without terrains and still using the spectral model.
Planetary Mapping Modes
Impact of the Internal Unit on scene scale.
Back to top ^
4.) Ecosystems
There's been several changes made to ecosystems since version 7. This lesson covers the new population possibilities of Vue 8.
Topics in this training lesson:
Shaded Billboards and openGL Displays
Using the Global Ecosystem Modifier
Previewing Dynamic Ecosystems and understanding display options
Animating Population Density
Independent Layer Previews
Understanding the new sampling quality
Ecosystem layout changes in the Material Editor
Setting up independent population modes
Back to top ^
5.) Materials, Functions, & Techniques
Materials, Procedurals, and Nodes! In this lesson group you will learn about, camera projection, normal maps, displacements, strata filtering, rendering techniques, metanode creation, and more!
Lessons and Topics in this training group:
   Material Editor Overview
UI changes and icons
Texture Anti-Aliasing quality enhancement
Understand how you can speed up renders with the Subray Quality Drop
Better material previewing for slope and altitude controlled surfaces.
Project texture maps onto any object with cameras
Advantages of the Ignore Lighting and Ignore Atmosphere overrides
 
   Strata Filter Operations
Using the Strata filter to control procedural terrains
Learn to mix the strata filter with other node chains to create amazing terrain elevation.
Understand how the strata filter works in a material environment, and using the filter in different coordinate systems.
Amazing control over the alpha and bump with the strata filter.
Minimizing unwanted geometry outputs
 
   Techniques & Tool Creation with New Nodes
Creating a random vector generator, it's like your own seed node with a generate button.
Using the random constant node
Making and using an on/off switch MetaNode
Useful applications for the boolean number node
Easily switch between channel inputs with the tick of a checkbox, great for controlling the 2nd output of terrain fractals.
Benefits of the new combiner node blender setting
Customizing distance settings on coastal sea foam.
 
   Directional Displacement
      Includes several displacement mapping scene examples!
How to setup mixed material Displacements
Understand how to control directional displacements
New displacement settings and controls
Rendering Techniques
Optimizing Displacement Memory
Lighting Techniques for better render quality of displaced geometry
 
   Normal Mapping
Control Normal Mapped Materials
Learn to flip and invert normal directions for map compatibility.
Setup normal mapping on an imported ZBrush model
Increasing normal & bump depth
Learn how to use the Bump, Displacement, and Normal Output Channels independently
Edit and improve imported mesh quality
Back to top ^
6.) Spectral Atmosphere Enhancements
Spectral v3 and the new features added in version 7.5 are a vast improvement to Vue's volumetric lighting system, now learn how you can gain the largest benefit from them.
Topics in this training lesson:
Changes to the Spectral Cloud Model
Cloud Light Scattering and Diffusion
Shadow Projection
Refining existing clouds to work better with the new spectral system
Cloud render settings
Lighting Tips
Back to top ^
7.) xStream Integration Workflow
Check out what's new in xStream integrated! Learn to use and control new features.
Crucial information about the changes to the xStream Plug-in.
Topics in this training lesson:
Core Version Operations
In-host UI improvements
Light panel Control
Independent host to vue lighting
GI Adjustments
Ecosystem Painter Enhancements
Changes to Global Options
Fine-tuning final gather
New lighting techniques and methods.
Back to top ^
Although some previous knowledge of Vue is suggested for this training, it is certainly not required. Users that are new to Vue and starting with version 8 will also find this training useful for operations involving new features. If you are looking for an introductory training course, check out Getting Started with Vue 8 from asileFX.
Suggested Knowledge Level:
Some previous knowledge of Vue suggested.
 
System Requirements:
CPU: 1.5 GHz +
Memory: 512 MB +
HD Space: 1 GB +
Any browser capable of running Flash Player 9+.
Navigation and menus are HTML.
Video files may be run with a media player.
(See Installation and Codecs for more information about the MP4 format)

Mozilla Firefox and Flash 10 are recommended but not required.
Bundle Offer
Vue 8 Starter Bundle $99
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Additional images Copyright © 2000 - 2019 Nicholas Pellegrino (nicholaspellegrino.com)