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Item# [VUE87TIPS1]   
Vue 8 Tips n Tricks
Vue 8 Tips n Tricks
Price: $45.00 $35.00   Delivery Options:
 
Instructor Run Time Media Format Video Resolution Download File Size
Nicholas Pellegrino 4h 12m MP4 1200 x 750 375 MB (.zip)
About the Training:
In this training you will learn a variety of project techniques, useful shortcuts, MetaNode creation, and powerful feature enhancement techniques for Vue versions 7 and up. This training includes project scenes, color maps, materials, objects, and tools.*
* Vue version 8.4 or higher is required to open the included content, with exception to the Zero Edge MetaNode which has been designed for Vue 7 and up. Three versions of the Zero Edge Metanode are included, one for each compatible version, v7+ v8+ and v8.4+.
Although this training was produced in Vue 8.5, users with Vue version 7 or higher will have no trouble following along. Comments are made during the training specifically addressing version differences and how actions need to be performed in your version of Vue.
Training Projects and Lessons:
Waterfalls Custom Zero Edge Tool, erosion, and Zone preservation Modeling and surfacing mushrooms Procedural wood surfaces Slope evaluation and control
 Waterfalls
Learn methods to quickly create stunning waterfalls in Vue. Customize advanced water, foam, and mist shaders. Modify rock materials to create wet rock. Use painted terrain layers for ecosystems and material shading. Use MetaClouds to create mist. Learn to use Vue's terrain editor to create and customize terrain conforming waterfall geometry.
Screen shots
 
 Custom zero edge tool, erosion, and zone preservation

Create your own reusable and customizable zero edge tool for your procedural terrains, then go one step further and use the tool to create procedural erosion. In addition, 8.5 users will learn to use the zero edge tool with the new zone extraction tool and preserve the shape of the minimized edge around terrains for an exact match. Also, learn to correct extracted zones made from world system terrains.

Screen shots
 
 Mushroom modeling and surfacing
Learn to use metablob objects, primitives, and boolean operations to model mushrooms. Learn material shading and coloring techniques to surface your mushroom models. Bake and save your 3D models to create a mushroom ecosystem on a terrain, then customize mushroom surfaces for global variance.
Screen shots
 
 
 Procedural Wood Surfaces
Use procedural surfacing techniques and make a wood material shader. Learn to create ringed surfaces using as little as two color map points, while maintaining a numeric output of -1 to 1. Learn color mapping and fractal filtering techniques. Take full advantage of clamping and repeat modes. Learn how to use color maps as numeric filters and blenders. Control scaling and rotation.
Screen shots
 
 Slope evaluation and control
Control slope with color maps, filters, and the environment tab. Create a fast rendering color coded and reusable material evaluation layer, to cut down on test render time and increase productivity. Create a metanode to control numeric filtering with a color map.
Screen shots
 
Lessons and Run Times  
Waterfalls
Custom Zero Edge Tool, Erosion, & Zone Preservation
Modeling & Surfacing Mushrooms
Procedural Wood Surfaces
Slope Evaluation & Control
100 Minutes
53 Minutes
37 Minutes
35 Minutes
27 Minutes
 
Suggested Knowledge Level:
No previous knowledge of Vue required.
 
System Requirements:
CPU: 1.5 GHz +
Memory: 512 MB +
HD Space: 1 GB +
Any browser capable of running Flash Player 9+.
Navigation and menus are HTML.
Video files may be run with a media player.
(See Installation and Codecs for more information about the MP4 format)

Mozilla Firefox and Flash 10 are recommended but not required.
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Vue Companion Bundle 2
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Additional images Copyright © 2000 - 2019 Nicholas Pellegrino (nicholaspellegrino.com)